Intersection,
Intersection Masquerade Intersection Masquerade
Information Pack, Rev 1
Masquerade Director; Gytha North
Admail 336,
Glasgow G2 1BR
Scotland
Telephone/Fax; +44 81 552 1995
E.Mail; rrampant@cix.compulink.co.ukThe Masquerade at Intersection, the 53rd Annual World Convention, will be held on Saturday 26th August 1995 at 19.30 in Hall 5 of the S.E.C.C.. The Hall has seating for 3,750 people. The Stage performance area will be 32 feet wide by 20 feet deep. The M.C.'s podium will be at the front, stage left. There will be wings so that you enter and exit at stage level by ramp or steps from the sides. There will not be a runway. Entrance to the Stage is 15 ft feet tall by 10 feet wide. [The paper version of this has an attached layout. Please contact Gytha for this.]
Rehearsals
There will be a meeting of all contestants on Friday at 9.00 in Hall 5. Please be sure to attend this meeting as you will get more details of the backstage area and your rehearsal time then. There will be Technical and walk through rehearsals on Saturday morning at specified times only. Times may be tight and we will restrict the time available depending on the total number of entrants. If you are late for rehearsal we may not be able to fit you in at all.Judging
The Judges will be experienced costumers and will be separately judging novices, journeyman and masterclass entries, there will also be separate judging of workmanship.Novice is any entrant who has never won an award at a Worldcon or American Costumecon.
Journeyman is any entrant who has won no more than more than 3 awards at a Worldcon or American Costumecon.
Master is any entrant who has won three or more awards at a Worldcon or American Costumecon or an entrant who earns half or more of their income in the costume/clothing design field.
Costumers may elect to be judged at levels higher than their standing as defined above but under no circumstances can they compete at a lower level.
Re-Creation Costumes
Costumes that are "re-creations" of those used in films, theatre, TV, comics paintings, or other visual media will be judged in their skill level in a separate class from "originals". Entrants in the "re-creation" class are recommended to provide reference material of the source to assist the judges.Historical Costumes
Historical costumes will be judged in their skill level in a separate class. If there are a large amount of entrants for the Masquerade as a whole then this portion of the competition may be a separate event, or may be cancelled if there are insufficient historical costumes entered.Workmanship Competition
Entrance for this part of the competition is voluntary, either the whole costume/s or clearly defined portions of the costume/s or prop/s can be entered. Judging will take place backstage before the stage presentation.Props
Props are the responsibility of the entrants. We cannot store, protect or provide transport for any such items. If a prop requires more than two persons to lift into place then check with the Masquer ade Director before committing yourself to making such an item.Weapons
The Intersection Weapons policy will be relaxed somewhat in Hall 5 only for masquerade entrants only who get clearance from the Masquerade weapons checker at the meeting on Friday at the latest. Any weapons must be carried securely wrapped to and from the Hall. No item which in the opinion of the Weapons checker is unsafe to audience, other entrants or backstage staff will be allowed, so for example, sharp bladed items will still not be allowed. Pyrotechnics of any sort are not allowed. If in doubt contact the Convention in advance.Technical
- Sound: There will be no live microphones on stage. Cassette Tapes and Compact Discs can be used, either should be marked clearly with the name of your entry. Cassettes should be provided with the music/narration cued at the beginning of both sides. C.Ds should have a prominent label stating which track No. is required.
- Light: Some lighting effects and colours will be available, to get the best out of these the Tech crew will need to know the main colours of your costume/s and the pattern of your presentation on the stage. They will run through what is possible/suitable with you during your technical rehearsal. Please remember that techies may be magic but they are not telepathic nor are they superhuman!
- Other: No power sources will be available to entrants, if you need electricity you need batteries. If your costume involves flash cubes please ensure we know about it to avoid distress to other contestants and blowing of video cameras.
Photography and Video.
There will be a general photo/video session before the stage presentation including a small photo studio set up. If you are not willing to be photographed then you should not enter the Masquerade. If you have problems with flashes it is up to you to advise the photographers so that they can photograph your costume without causing you distress. Only the official Con Photographers will be allowed Backstage and they will not take photos without your permission. Anyone else will be asked to hand in their camera or leave the area. No Flash Photography will be allowed during the presentations, but will be allowed afterwards. Video cameras will only be allowed providing they do not block the view of the audience nor intrude onto the stage area (this also applies to Press). Depending on budget we hope to be providing large video projection of the event to the audience in the hall and hope to put a feed backstage so that you know what is going on.General
This information sheet will be updated as more information becomes available. Please feel free to photocopy and distribute to other interested costumers.