Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0 on 11/01/98 23:52:58 --> Marko the Tunnelrat
Personal Information
Name: Marko the Tunnelrat Player: Tropicon'98
Race: Stout halfling Gender: Male Height: 3'4" Weight: 61 lbs
Class: Thief Level: 12 Alignment: True Neutral
XP: 500,000 Next Level: 660,000
Kit: None
Ability Scores
Str: 16 Weight Allowance: 70 lbs Bend Bars/Lift Gates: 10%
Attack Adj.: +0 Damage Adj.: +1 Max. Press: 195 lbs Open Doors: 9
Dex: 19 Missile Adjustment: +3 Pick Pockets: +15% Open Locks: +20%
Reaction Adjustment: +3 Armor Class: -4 Move Silently: +15% Climb Walls: +15%
Con: 15 System Shock: 90% Poison Save: +0
Hit Point Adjustment: +1 Resurrection Chance: 94%
Int: 12 Max. Spell Level: 6th Max. Spells Per Level: 7 Illusion Immunity: None
Bonus Proficiencies: 3 Chance to Learn New Spell: 50%
Wis: 13 Bonus Clerical Spells: 1, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 10 Loyalty Base: +0 Maximum Number of Henchmen: 4
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 11 Poison: 11 Death Magic: 11 Petrification: 10 Polymorph: 10
Rod: 10 Staff: 10 Wand: 10 Breath Weapon: 14 Spell: 11
Combat
Hit Points: 49
Base THAC0: 15
Melee THAC0: 15
Missile THAC0: 12
Armor
Natural armor class 10
Full armor, elven chain +3 -5
Magic Armor adj. -3
Boots of Speed magic adj. -2
Cloak of Displacement magic adj. -2
DEX Defensive adj. -4
FINAL: -6
Weapon Proficiencies
Crossbow, hand
Dagger
Dagger, main-gauche
Sling
Sword, short (Specialist)
Non-Weapon Proficiencies
Direction Sense 14
Rope Use 19
Set Snares 18
Swimming 16
Mountaineering 13
Endurance 15
Native Languages
Burrowing mammal, Common, Duergar, Dwarf, Elf - dark (drow) dialect, Gnome - deep (svirfneblin) dialect, Halfling - hairfoot dialect, Undercommon
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Dagger +2, Longtooth 12 9 1 2 1d6+3 1d8+3 P S 2 4 6
Sword, Short +4 10 1 0 1d6+7 1d8+7 P S
Dart of Homing 11 3 2 1d6+4 1d6+4 P S 2 4 8
Rogue Skills
Skill Base Racial Mods Ability Scores Discretionary Points Armor Final
Climb walls 60 -15 +15 +35 -20 75%
Detect noise 15 +5 +0 +70 -5 85%
Find/remove traps 5 +5 +10 +40 -5 55%
Hide in shadows 5 +15 +15 +60 -10 85%
Move silently 10 +10 +15 +75 -10 100%
Open locks 10 +5 +20 +35 -5 65%
Pick pockets 15 +5 +15 +25 -20 40%
Read languages 0 -5 +0 +50 +0 45%
Racial Abilities
Attack bonus - +1 bonus to attack rolls with hurled weapons.
Infravision [Stout Halfling] - Infravision with a 60' range, which indicates some stout blood in the character's lineage.
Mining detection abilities - A character with this skill is familar with mining, tunneling and stonework. By concentrating for one round the character can:
Determine approximate direction underground, 1-3 on 1d6.
Detect any grade or slope in the passage they are passing through, 1-3 on 1d4.
Saving throw bonuses - For every 3.5 points of a Halfling's Constitution/Health, they will receive a +1 to saves vs. wand, staves, rods, and spells.
Stealth - When the halfling is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, or a -2 if the halfing has to open a door or move aside some other obstruction..

Inventory
  • Items Carried
    • Dart of Homing
    • Dart of Homing
    • Dart of Homing
    • Dart of Homing
    • Dart of Homing
    • Dart of Homing
  • Items Readied
    • Dagger +2, Longtooth
    • Sword, Short +4
  • Items Stored
    • Keoghtom's Ointment x5
  • Items Worn
    • Boots of Speed
    • Cloak of Displacement
    • Full armor, elven chain +3
Psionics
PSPs: 0 MTHAC0: 15 MAC: 10
Power PSPs Range Area of Effect MAC
Wild Talent
Character History
Marko is a tunnelrat

As a child, he was travelling with his father
on a trade mission in the underdark.
After the goods had been delivered the group
was attacked and captured by a group
of drow. He was the sole surviver, rescued
by a small band of deepgnome warriors.

Drow are you enemy, with one exception,
Tara Ni'Sylva saved your life once and to this
day that debt has gone unanswered.

Generated by the Advanced Dungeons & Dragons Core Rules CD-ROM 2.0 on 11/01/98 23:52:58