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                        Mt. Holz Science Fiction Society
                    Club Notice - 08/06/99 -- Vol. 18, No. 6

       Chair/Librarian: Mark Leeper, 732-817-5619, mleeper@lucent.com
       Factotum: Evelyn Leeper, 732-332-6218, eleeper@lucent.com
       Distinguished Heinlein Apologist: Rob Mitchell, robmitchell@lucent.com
       HO Chair Emeritus: John Jetzt, jetzt@lucent.com
       HO Librarian Emeritus: Nick Sauer, njs@lucent.com
       Back issues at http://www.geocities.com/Athens/4824
       All material copyright by author unless otherwise noted.

       The Science Fiction Association of Bergen County meets on the
       second Saturday of every month in Upper Saddle River; call
       201-447-3652 for details.  The Denver Area Science Fiction
       Association meets 7:30 PM on the third Saturday of every month at
       Southwest State Bank, 1380 S. Federal Blvd.

       ===================================================================

       1. I am continuing with how this country  at  one  time  encouraged
       tobacco use.

       NPR documented recently how the American military  pushed  tobacco.
       In  training  men  would be exercising but would be given a smoking
       break.  The deal was smoke if you  have  them,  otherwise  continue
       exercising.  Basically they punished people who did not smoke.

       The      following      is      an      anecdote      found      at
       http://www.mcwilliams.com/books/aint/406.htm,  though  I have heard
       it elsewhere.  "Gene Roddenberry told me that while he was creating
       "Star   Trek,"   the  network  (NBC)  and  the  production  company
       (Paramount) put enormous pressure on him to include  cigarettes  on
       the starship Enterprise.  Roddenberry pointed out that, considering
       the health risks known about cigarettes even in 1966, no one  would
       be  smoking  by stardate 1513.1 (circa 2264 A.D.).  The network and
       studio executives used both pressure and persuasion. They tried  to
       get  Roddenberry  enthused  about  how cigarettes might look in the
       twenty-third century.  Maybe they would be square instead of round;
       perhaps  they  would come in colors; perhaps cigarettes would light
       themselves!  Roddenberry's creative  juices  were  not  stimulated.
       Finally,  the executives gave him an ultimatum: either the starship
       Enterprise  would  officially  be  declared  a  Smoking  Zone,   or
       Roddenberry's  other radical idea--to have a woman as an officer of
       the Enterprise crew--would be abandoned. The executives were clever
       in  offering  this  choice:  Roddenberry's wife was already cast to
       play the female officer.  After  quite  a  bit  of  soul-searching,
       Roddenberry  came  to the only conclusion he could: both cigarettes
       and his wife did not get an intergalactic boarding pass. The  irony
       was  that,  in  later  years,  when  smoking  was less fashionable,
       Paramount pointed with pride to "Star Trek" as one of the few shows
       in syndication that had none of those "distasteful' cigarettes."

       As I write this, big tobacco has just lost  a  major  class  action
       suit.   I  think  the  figure  I  heard  was $200,000,000,000.  The
       government seems to have removed some major  protections  from  the
       tobacco  industry  and  they  seem to be really vulnerable.  I just
       read that several stamps  created  for  the  United  States  Postal
       service  show  famous  people  not  smoking.   Well,  this  is  not
       surprising, but they are taken from photos of the people  and  they
       are  smoking  in  the photos.  A stamp of classic newsman Edward R.
       Morrow removed a cigarette that was almost his  trademark.   A  new
       stamp  of  Jackson  Pollock  is  taken  from a photograph from Life
       Magazine, but with one major  difference:  there  is  no  cigarette
       perched on his lip.

       The Soviet Union used revisionist photography in much the same way.
       They  would have a group photo of party officials and some of them,
       ones out of favor, would be cropped or cut out.  Winston  Smith  in
       1984  had  a  job,  which  was  going  into  historical records and
       deleting references unfavorable to the state.  These days he  works
       for  the  Postal  Service.  I understand their reasons, but I think
       the Postal Service may be going a little overboard here.   It  just
       shows the strength with which the tide has turned.  [-mrl]

       ===================================================================

       2. THE BLAIR WITCH PROJECT (a film review by Mark R. Leeper):

                 Capsule: In 1994 three amateur filmmakers  went
                 into  the  Maryland  woods making a documentary
                 about the local  legend  of  the  Blair  Witch.
                 They  never  returned.  This is claimed to be a
                 compilation of the footage  they  took  showing
                 how  they  were lost and ran afoul of something
                 unseen.  This is a film that demonstrates  that
                 horror  in a film need not be created by visual
                 effects.   Instead  the  immediacy  created  by
                 hand-held  cameras  and a realistic rather than
                 artificial style makes this  the  most  intense
                 horror  film  since HENRY, PORTRAIT OF A SERIAL
                 KILLER.  Rating: 8 (0 to 10), high  +2  (-4  to
                 +4).   Following  the  review  is a non-spoiler
                 sidebar listing the rules of the European  film
                 movement Dogma 95.

       There is a paradox in filmmaking.  The viewer goes to a film to see
       an  experience,  but ironically not really to share the experience.
       We as viewers want to see the story, but we do not really  want  to
       participate  in  the  experience.  The filmmakers we consider to be
       the best do not make realistic  films.   These  great  stylists  of
       cinema are mostly people that rather than making a film real for us
       make it unreal.  The most real film is crude footage right out of a
       hand-held  camera.   Even  using  Steadicam  is  stepping away from
       reality.  As  we  look  at  he  world  our  head  bobs  and  jerks.
       Steadicam smoothes out the bobs and jerks making the resulting film
       less real.  A rare few films use crudity and a  lack  of  style  to
       make  the  film  more real for the viewer.  THE NIGHT OF THE LIVING
       DEAD is an effective horror  film,  not  because  a  great  stylist
       polished  it  but  because it looks like it is not polished at all.
       It is shot in black and white and photographed  crudely.   It  does
       have  music, but it is the music that the filmmakers could get free
       and the music is rough.  Color and a lush orchestral  score  are  a
       distraction.

       As I write this review there are two horror film in  wide  release.
       The  remake  of  THE  HAUNTING  is  a highly glossy film with great
       special effects and images from the imagination of an artist.   THE
       BLAIR  WITCH  PROJECT  on  the  other hand is shot primitively with
       hand-held cameras and has almost no music.  And that lack of  style
       makes  the  film seem all the more real.  By showing almost nothing
       of the menace in the story it allows  the  viewer's  mind  complete
       freedom  to  imagine the threat.  In fact THE BLAIR WITCH PROJECT--
       perhaps coincidentally--very nearly follows the rules of Dogma  95.
       THE BLAIR WITCH PROJECT was made on a very tiny film budget, and it
       is made with almost no stylistic tricks.  In fact it has  no  style
       whatsoever  to  distance the viewer from the action.  That makes it
       the most effective horror film we have seen in years.

       The plot of THE BLAIR WITCH  PROJECT  is  obvious  from  the  first
       minutes of the film.  We are told at the very beginning of the film
       that in October 1994 three  student  filmmakers,  Heather  Donahue,
       Michael  Williams,  and  Joshua Leonard (played by Heather Donahue,
       Michael Williams, and Joshua Leonard) were  making  a  film.   They
       went  into  the  Maryland  woods  near  Burkittesville  to  shoot a
       documentary about a local legend, the Blair Witch.  They never came
       out  of  that woods and we are told a year later their film footage
       was found.  We don't even know how it  is  supposed  to  have  been
       unearthed.   But  we are seeing the raw film footage they shot.  It
       is clear from the beginning that they were incompetents and  should
       not be out in the wild by themselves.  It is not hard to guess what
       trouble they found in the woods and what caused them  not  to  come
       back.   The  film  spends  the  rest  of its short 85-minute length
       showing the viewer what was expected to happen did happen.  This is
       not  a  great  plot.   It  is  almost no plot at all, in fact.  The
       viewer knows what is going to ensue and just sits there to  see  it
       happen  and  to pick up the details.  Yet just seeing it all happen
       without having the filmmaker interpose style between the viewer and
       the  story  makes  this film an experience so immediate and intense
       that people are walking out of  the  film  rather  than  subjecting
       their nerves to the film.  The special effects in this film are all
       mostly sound effects.  They are all easy to create,  but  they  tap
       into  a  basic fear of being vulnerable in the woods, in the night,
       in the dark (to paraphrase both versions of THE HAUNTING).  This is
       a film that will tap into some very basic fears.

       The film is written, directed, and  edited  by  Daniel  Myrick  and
       Eduardo  Sanchez.   It  is a Haxen Films production (probably named
       for the classic 1922  Norwegian  film  documentary  HAXEN,  meaning
       "Witches").   The three main characters apparently play themselves.
       According to the publicity most of the dialog is improvised, giving
       it  a  real  immediacy.   Apparently  they  were given a rough plot
       outline and identifying  with  the  characters  they  argued  among
       themselves  in  a  sort of role-playing game.  I would bet that the
       scenes were filmed in very much the order that we see them  in  the
       film  to  make  easier the slow build in the actors' hysteria.  The
       reported cost of shooting the film was $20,000,  but  the  film  is
       playing  to full houses.  It is the kind of trick that probably can
       be done effectively only once, though THE BLAIR  WITCH  PROJECT  is
       bound  to  have imitators.  This is a film of incredible intensity.
       It has  no  sex,  no  violence,  a  fair  amount  of  medium-strong
       language,  but  less than a lot of other films in theaters.  Yet it
       is too strong for even some of the adults seeing the film.  I  rate
       it  an  8 on the 0 to 10 scale and a high +2 on the -4 to +4 scale.
       In case there is any confusion the film THE  BLAIR  WITCH  PROJECT,
       the  television documentary "The Curse of the Blair Witch," and any
       legends  or  historical  factoids  found  in  either  are  complete
       fictions  created  for  the  film.   A  possible  exception  is the
       television  description  of  the  backgrounds  of  the  three  film
       students  who  were  real people and played themselves in the film.
       There never was a Blair  Witch  or  an  attempt  to  do  a  serious
       documentary about her.

       Dogma 95 is a European film movement founded  by  Danish  filmmaker
       Lars  von  Triers.   It  is  intended  to bring film back to a more
       natural sort of filmmaking.  THE BLAIR WITCH  PROJECT  follows,  as
       far as I can tell, the first seven of the rules and breaks the last
       three.  However, its compliance with so many of the rules of  Dogma
       95 may be purely coincidental.  The following are the rule of Dogma
       95.

       I swear to submit to the  following  set  of  rules  drawn  up  and
       confirmed by DOGMA 95:

       1. Shooting must be done on location. Props and sets  must  not  be
       brought  in  (if  a  particular  prop is necessary for the story, a
       location must be chosen where this prop is to be found).

       2. The sound must never be produced apart from the images  or  vice
       versa.  (Music must not be used unless it occurs where the scene is
       being shot).

       3. The  camera  must  be  hand-held.  Any  movement  or  immobility
       attainable  in the hand is permitted. (The film must not take place
       where the camera is standing; shooting must take  place  where  the
       film takes place).

       4. The film must be in color. Special lighting is  not  acceptable.
       (If there is too little light for exposure the scene must be cut or
       a single lamp be attached to the camera).

       5. Optical work and filters are forbidden.

       6. The film must not contain superficial action. (Murders, weapons,
       etc. must not occur.)

       7. Temporal and geographical alienation are forbidden. (That is  to
       say that the film takes place here and now.)

       8. Genre movies are not acceptable.

       9. The film format must be Academy 35 mm.

       10. The director must not be credited.

       [-mrl]

       ===================================================================

       3. CHILDREN OF GOD by Mary Doria Russell (Villard,  1998,  438  pp,
       $23.95, ISBN 0-679-45635-X) (a book review by Joe Karpierz):

       In my mind, it's got to be extremely difficult to  put  together  a
       novel  after  one  like THE SPARROW.  As a writer (not that I know,
       mind you), you know that your first novel was a terrific  one,  and
       now  you have to follow it up with another novel that you hope will
       be half as good as the  first  one.   And  you  have  to  make  the
       decision  whether  to write your next novel in the same universe as
       the first one, or do something  completely  different.   In  either
       case,  expectations must be high, although I would think that doing
       something in a different universe or  setting  might  be  a  little
       easier  to deal with.  After all, if you write a lousy novel in the
       same universe as your highly successful first novel,  well,  you've
       been  there  before,  you  should  know  those characters, how they
       interact, etc., so that you write a good novel.  A lousy  novel  in
       another universe can be a little easier to take.
       Mary Doria Russell chose to follow up THE  SPARROW  with  a  direct
       sequel, CHILDREN OF GOD.  She didn't write a lousy novel, but after
       THE SPARROW, it was a major letdown.

       CHILDREN OF GOD picks up almost immediately after the conclusion of
       THE  SPARROW.   The  central  character  of  the  last book, Emilio
       Sandoz, is still recovering from  his  ordeal  on  Rakhat  and  the
       inquisition  at  the  hands of the Jesuit leaders.  His falling out
       with God causes him to leave the Jesuits and the priesthood.  He is
       able to get past his emotional problems enough to fall in love with
       Gina Guiliani, a single mother  recently  divorced  from  organized
       crime  man  Carlo  Guiliani.   Meanwhile,  the  Jesuits are putting
       together another trip to Rakhat, and the Pope  wants  Sandoz  along
       for the ride.

       (Spoiler alert)

       Meanwhile, on Rakhat, we discover that not all those who we thought
       died  did  indeed  die.   If  you  remember from THE SPARROW, major
       cultural  disruption  occurred  when  the  humans  from  the  first
       expedition  planted  their own food, then showed the Runa how to do
       the same.  This upset the delicate balance between the J'anata  and
       the  Runa.  In a conflict that ensued when J'anata came to cull the
       extra children of the Runa  that  resulted  from  the  Runa  eating
       better  than  they  ever had, Sofia Mendez was thought to have been
       killed.  We discover that the Runa saved her,  and  she  eventually
       gave birth to Isaac, fathered by her late husband from the original
       expedition, Jimmy Quinn.  Isaac seems to be mentally handicapped in
       some way, however.  We later find out that this isn't true.

       You may wonder why I'm spilling  all  the  beans  on  this.   Well,
       honestly,  I  can't  really  think  of  any  other way right now of
       setting up what happens next.

       It's all rather complicated, mind  you,  with  relativity  and  all
       getting  in  the way of a straight line story, but basically Sandoz
       is kidnapped by Carlo and his gang for the flight  to  Rakhat  (not
       without some "help", but I'll leave that one alone), and gets there
       to find out that there's a war between the  Runa  and  the  J'anata
       occurring,  and  the  Runa  are  winning.  As a matter of fact, the
       J'anata are nearly extinct.  Isaac has disappeared, and Sofia fears
       that he has been taken by the J'anata, when in fact he's off on his
       own, learning, studying, absorbing.  He is the key  to  why  Sandoz
       has come back, although to me it is a bit of a reach.

       I'm having a hard time with this review because I had a  hard  time
       with  the book.  None of the characters spoke to me at all, and the
       only one that I really liked was Nico, a sort of slow (but  not  as
       slow as you might think) bodyguard who eventually comes to befriend
       Sandoz.  As in THE SPARROW, I just could not get  into  the  beings
       living  on  Rakhat,  either  Runa  or  J'anata.  I found the scenes
       involving the natives on Rakhat tedious, other than those involving
       Isaac (native, though human) and Ha'nala.  The story didn't grab me
       as much as THE SPARROW did (although I suppose one could argue that
       that  would  be  difficult  to do), and I felt like I had to trudge
       through it.

       Was it a rotten, lousy, book?  No.  Was it a good book?  Not in  my
       mind, but I've spoken with several people who thought that while it
       was not as good as THE SPARROW, it was still a terrific novel.   If
       I had to do it all again, I'd take a pass on it.

       This concludes my reviews of this year's Hugo Nominees.   It  gives
       me just enough time to fax my Hugo ballot in.  Now it's time for me
       take a break, and read a few other things that have  been  stacking
       up.   Down  the road I plan on reading and reviewing the new Robert
       J. Sawyer novel, David  Brin's  finale  to  the  Second  Foundation
       Trilogy, and Vernor Vinge's latest.

       Until then...  [-jak]

       ===================================================================

       4. FACTORING HUMANITY by Robert J. Sawyer (Tor, ISBN 0-312-86458-2,
       1998, 350pp, US$23.95) (a book review by Joe Karpierz):

       [This review ran late last year, but is being re-run as part of Joe
       Karpierz's series of reviews of Hugo-nominees.  -ecl]

       We  all  know  the  mantra  of  real  estate:  location,  location,
       location.   Robert  J.  Sawyer  has  his  own mantra: ideas, ideas,
       ideas.  And this is good, since above all else, science fiction  is
       the   literature   of   ideas.    Well,  Sawyer  certainly  doesn't
       shortchange his readers in his latest effort, FACTORING HUMANITY.

       FACTORING HUMANITY is a story  of  first  contact.   As  the  story
       opens,  Earth has been receiving messages from Alpha Centauri A for
       ten years.   Heather  Davis,  a  professor  of  psychology  at  the
       University  of  Toronto,  has been attempting to decipher them with
       little success.  Her estranged husband, Kyle Graves, is working  on
       a  quantum  computer project, also with little success, and also at
       the University of Toronto.  Their marriage turned rocky after their
       daughter  Mary,committed suicide, and they are currently separated.
       The narrative begins with their  other  daughter,  Becky,  accusing
       Kyle of molesting both her and Mary.

       Now that the stage is set, the story takes off.  The messages  from
       Alpha Centauri stop, and Heather eventually discovers the secret to
       the alien message.  Kyle, working on  both  the  quantum  computing
       experiment  AND another project dealing with the idea of developing
       consciousness in a  computer  (the  APE  project,  for  Approximate
       Psychological  Experiences),  is basically just having a tough time
       getting by due to Becky's accusations.  Matters are made worse when
       two  different parties come to him concerning his quantum computing
       project; one wants him to continue his work but keep it hushed  up,
       and  the  other  wants  to  buy  his  services in order to crack an
       encryption code that otherwise would take many lifetimes  to  crack
       due to its complexity (more about this later).

       Earlier I talked about an abundance of  ideas.   How  does  quantum
       computing,  psychology, group minds, computer consciousness, Necker
       cubes, the nature of consciousness,  hypercubes,  and  the  end  of
       humanity  sound?   The  fun in all of this for me is that I spend a
       good portion of the  book  trying  to  see  how  it  will  all  fit
       together--just  as I did with STARPLEX and FRAMESHIFT.  As a matter
       of fact, it can be argued that there are TOO  many  ideas  in  this
       book: couldn't the story have been told with a few fewer loose ends
       to tie up?  For instance, I mentioned the encryption  code  that  a
       consortium  wants  Kyle  to  crack.   It turns out that whatever is
       encoded holds the contents of yet another message from  the  stars,
       received several years earlier.  What does that have to do with the
       rest of what's going on?

       But no, I think these ideas all fit together.  I said that this was
       a  novel  of  first  contact.   I  guess  I  lied.  It's a novel of
       contact, period.  Not just with the  Centaurs  (as  our  characters
       call  them),  but  of  contact  with  ourselves,  our families, and
       indeed, the whole human race.  It's about what we can  learn  about
       ourselves  and our fellow man if we just pay attention.  So what if
       we need a little help getting there?  The  important  part,  Sawyer
       tells us, is that we do make contact with ourselves and the rest of
       humanity in order to make the world a better place.

       Do I have any problems with the book?  No, not really.  There is  a
       little  ground that Sawyer has covered before.  He seems to like to
       use a couple having relationship troubles as a  way  to  help  move
       things  along  (if  memory  serves,  THE  TERMINAL  EXPERIMENT  and
       STARPLEX were the same way, though I could be wrong), and  many  of
       his  main  characters have some ties to Canada, one way or another.
       I suppose that's okay, because it is said  that  you  should  write
       what  you  know  about,  and  since  Sawyer  lives  in Canada, that
       certainly applies.  He's also used the first contact thing  before,
       back  in  GOLDEN  FLEECE,  where  once  again  someone is trying to
       decipher a message from the  stars  in  much  the  same  manner  as
       Heather does in FACTORING HUMANITY.  But I don't think any of those
       things take away from just how  good  this  novel  is.   They  just
       strike  me  as  happening  a little more often than I'm comfortable
       with.  Maybe I'm just picking nits because it's fashionable to have
       to find something wrong with a book even though it's good.  I don't
       know.

       The upshot is that I feel that this is Sawyer's best novel to date,
       certainly  better  than  his  last effort, ILLEGAL ALIEN.  And it's
       gotta be good: it contains the title to the  third  installment  of
       the  upcoming  second  trilogy of "Star Wars" movies as well as the
       real secret to writing good "Star Trek" episodes.

       I think you'll enjoy it.  [-jak]

                                          Mark Leeper
                                          HO 1K-644 732-817-5619
                                          mleeper@lucent.com

            There is one way to find out if a man is honest: 	    ask him; if he says yes, you know he is crooked.
                                          -- Mark Twain


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