THE MT VOID
Mt. Holz Science Fiction Society
07/20/01 -- Vol. 20, No. 3

Big Cheese: Mark Leeper, mleeper@optonline.net
Little Cheese: Evelyn Leeper, evelyn.leeper@excite.com
Back issues at http://www.geocities.com/evelynleeper
All material copyright by author unless otherwise noted.

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Topics:
	Science and Science Fiction (URL)
	The Tyranny of Books (comments)
	FINAL FANTASY: THE SPIRITS WITHIN (a film review)
	JURASSIC PARK III (a film review)
	THE SCORE (a film review)

===================================================================

TOPIC: Science and Science Fiction (URL)

If you are interested in an article about how science mimics 
science fiction, the June 30th issue of Science News discusses the 
possibilities of power suits with nods to Heinlein's STARSHIP 
TROOPERS, the film ALIENS, and the comic book character IRON MAN.  
If you don't subscribe you can get a copy at 
http://www.sciencenews.org/20010630/bob8.asp. [-mrl]

===================================================================

TOPIC: The Tyranny of Books (comments by Mark R. Leeper):

I think we have to take a look at how technology is spoiling our 
very existence.  Technology and time seem to destroy all of the 
great arts.  And I can tell you when it started to happen.  I 
think it was the printing press that did us all in.  There was a 
time when we could appreciate great works of art like the Iliad.  
Nowadays who really listens to the Iliad any more?  Nobody.  And 
I’ll tell you why.  It’s that damn printing press.

When the Iliad was first told, that was really something.  People 
used to wait for weeks, looking forward to hearing it presented.  
And what a show it was.  The poet would sing it and play the lyre.  
You never got tired of it because it was different every time.  
Different singers would tell it differently, stressing this aspect 
or that.  You could really feel you were taking a voyage on that 
wine-dark sea.  The story really lived for you.  Then what 
happened?  That German guy found a way to take a press and squash 
this living thing onto a piece of paper like a bug.  Now anybody 
can get it smashed onto paper and read it any time.  But what have 
they got?  Is there lyre music to go along with the story?  No!  
Can the teller read his audience and tailor the telling to the 
audience?  NO!  Are there even any differences from one telling to 
the repeat?  No way, Jose!

But it just takes one printing press to make hundreds, or 
thousands of copies.  The power of big money just lets the presses 
roll.  And there are always chuckleheads who are willing to shell 
out good money for this printed abomination.  And they get what 
they deserve, a lifeless thing on paper.

Look what books are doing to family values.  When the poet came to 
retell the story of the Iliad, whole families got together to hear 
it.  It was something the family could do together, to enjoy 
together.  Now as soon as dinner is over you have the kids going 
off to read some book by themselves.  They are in their own little 
world, cut off from everybody else.  Parents these days are lucky 
if they even remember what their children look like.  And who 
knows what they are reading?  Who knows what ideas are being put 
in their heads?  Oh, we all know that parents should monitor what 
books their children are reading, but how many really do?  Let me 
tell you, some of the things written in these books shouldn’t be 
shown to a dog, much less an impressionable child.

Now I want you to try a little experiment.  Take your favorite 
book, if you have one.  Take a funny passage and cut out an "r".  
Take a sad passage and cut out an "r".  Don’t worry about damaging 
the book.  You cannot damage so worthless a thing; you can only 
make it harder to read.  Now mix up those two letters "r".  Which 
was which?  You can’t tell can you?  Your book was printed with 
movable type.  On the printing press it may even be the same piece 
of metal that printed those two letters "r".  I can tell you if a 
singer sang you the story he would not pronounce those two letters 
exactly alike.  But the two letters were put on the paper by a 
dead piece of metal.  Probably it was a piece of lead.  The stupid 
senseless piece of metal does not know that one of these portions 
is so sad and the other is joyously happy.  It just knows how to 
stamp one letter "r" just like every other letter it has ever 
stamped it its whole, long, senseless life.

And what about plays?  It is just such a small part of a play that 
is what the actors say.  There are a hundred different ways to say 
a line, but they all write the same way on paper.  Try saying 
"Hello" as if to your lover.  Try saying "Hello" as if to your 
worst enemy.  Try saying "Hello" as if to your boss.  They are 
almost three different words.  I say almost because once they are 
applied to paper they are all identical.  "Hello" is "Hello" is 
"Hello."  That is how the printing press treats them.  But you and 
I know they are almost entirely different.

The venerated Plato did not trust his great arguments to be put on 
paper.  What if someone reading them had a question?  What if they 
wanted to counter argue?  They have not a chance.  Try arguing 
with a piece of paper.  Try arguing with a book.  And these 
pitiful readers think they are in contact with the great Plato by 
reading these dead skins, these books.

And still these printing presses roll on and on and on.  As long 
as there is money to be made promising to sell wisdom and instead 
giving people these dead paper things.  And the people who profit 
from them do not care a bit about how they are affecting the 
world.  It is all merely a question of profit.  The people who 
spend their time not seeing the real world but engrossed in these 
lifeless paper things, reading these books, they are almost 
degenerates.  They have lost their humanity and what a poor thing 
they are selling out for!  I guess we have to get used to 
technology taking everything of value from our lives, sucking it 
dry for profit, and spitting it out in these lifeless things, this 
printed form.  The genie is out of the bottle and there is no way 
to stop it now.  But we don’t have to like it.

"Of making many books there is no end, and much study wearies the 
body." - Ecclesiastes 12:12


===================================================================

TOPIC: FINAL FANTASY: THE SPIRITS WITHIN (a film review by Mark 
R. Leeper):

    CAPSULE: This very dark sci-fi fantasy is magnificent visually 
    but it has a nearly incoherent plot.  FINAL FANTASY is a 
    Japanese-American co-production entirely animated but with a 
    very real three-dimensional look and with very real-looking 
    characters.  In the year 2065 aliens that appear to us as 
    translucent images, but still very deadly creatures, have 
    invaded Earth.  Saving the Earth requires resorting to 
    semi-mystical means to understand and halt the enemy.  If this 
    film had been done in live-action the scenes more spectacular 
    than those of BLADERUNNER would have been hailed as a triumph.
    Rating: 6 (0 to 10), high +1 (-4 to +4)

The art of the animated film continues to evolve before our eyes 
at an incredible rate.  It seems that one animated film after 
another is released and advances the art of animation.  I 
personally was very impressed with the visual images created in 
TITAN A.E.  But there are images in FINAL FANTASY that go well 
beyond the power of that film’s animation.  The one problem is 
that if I applaud this film it will have to be mostly on the 
imagination of the concepts and on the visuals.  I don’t think the 
story was a very good one.  And the uncertain terms in which I say 
that are intentional.  The telling of the story and the 
explanation of what is going on lies somewhere in the range 
between terse and incoherent.  I frequently had no idea what was 
happening in the plot, thought FINAL FANTASY was never failed to 
be an enjoyable film to watch.

The greatest part of what was remarkable about the film was the 
animation work.  The entire film is done in a three-dimensional 
technique.  Every single image is as three-dimensional as a live 
action film.  Of course, I am afraid one could always distinguish 
the images from real live action.  And that is (intentionally) 
praising the animation with faint criticism.  The computer-
generated images were almost photographic.  And what images they 
were!  There were planet-scapes and futuristic battlefields.  
There were alien monsters of towering height.  There were things 
that cannot be described; they have to be seen.

The story opens in 2065, with the Earth already mostly destroyed 
and conquered by a diaphanous life form from space.  Well, not 
just one diaphanous life form, but a whole class of gossamer life 
forms.  There are things that are insect-like and things that look 
like floating dragons.  It is like a whole planet of creatures are 
cooperating and taking part in the invasion.  Why?  Dr. Sid 
(voiced by Donald Sutherland) and his protege Dr. Aki Ross (Ming-
Na) want to find out.  The creatures seem to burrow into the 
ground then attack with deadly potency.  Humans have reacted by 
retreating to force-field protected cities.  A guard of power-
suited soldiers protects these cities and what is left of the 
human race.  Dr. Sid believes in the Gaia theory that planets are 
like a living organism with self-protection mechanisms.  Perhaps 
they can be triggered to protect the planet.  But Sid and Aki have 
to act fast.  Aki’s body has been invaded by one form of the 
aliens’ essence.  AIDS-like it will prove deadly if the nature of 
the aliens is not better understood soon.  Hironobu Sakaguchi, who 
is connected with the Final Fantasy video games wrote the story 
for this film as well as directed and acted as executive producer.  
Jeff Vintar and Al Reinert wrote the screenplay.
Generally in an animated film of this sort, I complain that any 
starving actor could have gotten a good job doing the voice of an 
animated character.  It usually seems wasteful and useless to give 
these voice roles to established and successful actors.  In this 
film it really did serve a purpose.  The animation technique makes 
the characters realistic and even gives them some marvelous facial 
expression, but it leaves them seeming cold and without much 
personality.  That makes it hard to keep straight who is who.  One 
thing that helped was that I found it easy to track four of the 
characters because they spoke with voices I immediately 
recognized.  Those were Alec Baldwin, Steve Buscemi, Donald 
Sutherland, and James Woods.  I probably should have recognized 
the voice of Ving Rhames, but did not.  The main character is 
played by Ming-Na best known for her roles in THE JOY LUCK CLUB 
and in the various Disney productions in which she plays the 
Chinese historic figure Mulan.  What is a little disconcerting is 
not that the voices are familiar, but that the faces do not 
resemble those of the actors.  Dr. Sid may have unmistakably 
sounded like Donald Sutherland, but he looked very different.  I 
kept expecting to see Dr. Sid with the Sutherland face.

This film from Square Pictures (whose logo is a rectangle) is 
animated to be just one step from live action.  The viewer may 
come away not understanding the story or the future Earth on which 
is it set, but he will have seen some marvelous images set to the 
tune of some really terrible music.  I rate the film a 6 on the 0 
to 10 scale and a high +1 on the -4 to +4 scale.  [-mrl]

===================================================================

TOPIC: JURASSIC PARK III (a film review by Mark R. Leeper): 

    CAPSULE: A short punchy action sequel to the two dinosaur 
    films made by Steven Spielberg.  Joe Johnston directs a 
    straightforward story of an excursion back to the island of the 
    dinosaurs.  It lets us see some new dinosaurs (is that an 
    oxymoron?) and gives us a nice and generally reasonably 
    written adventure.  The film is neither ambitious nor 
    pretentious.  I had a good time.  Rating: 7 (0 to 10), low +2 
    (-4 to +4) 

Here goes my credibility.  This is a film on which I expect to be 
in a minority.  I liked the third JURASSIC PARK film.  I even 
liked the second JURASSIC PARK film.  In a lot of ways JURASSIC 
PARK: THE LOST WORLD was a creative three-way braiding together of 
Michael Crichton's novel THE LOST WORLD, Arthur Conan Doyle's 
novel THE LOST WORLD, and the classic silent film version of the 
Doyle.  JP2 was an adventure, as Doyle said, "for the boy who's 
half man or the man who's half boy."  That is what all the 
JURASSIC PARK films are.  Expecting them to give the viewer 
insights into the human condition is like expecting your car to 
vacuum your house.  The classic adventure films like GUNGA DIN or 
KING SOLOMON'S MINES had under-written characters also. 

JURASSIC PARK III is an all out adventure on an island inhabited 
by dinosaurs.  The characters are a little more complex than they 
at first appear to be, and even that is a little more complex than 
I was expecting.  Some of the characters who start out looking 
stupid and useless prove to be neither as the film proceeds.  That 
degree of complexity combined with those very realistic looking 
dinosaur effects is just about as much as I require.  I feel I got 
my money's worth. 

The story opens with Eric (played by Trevor Morgan) and friend 
parasailing near the forbidden island of Isla Sorna off Costa 
Rica. This was the research island where the dinosaurs were 
created for the now defunct Jurassic Park.  They hope, no doubt, 
to get a look at the island's dinosaurs from a safe height.  The 
height is safe, but driving the boat in the water is not.  The two 
soon find themselves in trouble and have to ditch their parasail 
onto the island where they do indeed get a better look at the 
dinosaurs than they had intended. 

Flash to the United States and someone is offering to fund 
paleontologist Alan Grant (Sam Neill) in his research if he will 
go and fly over Isla Sorna and act as a guide.  He has said that 
no force on earth or heaven could get him back near real 
dinosaurs.  But again money convinces him to drop what he is doing 
and go.  Doing the convincing is a wealthy and eccentric couple 
(William H. Macy and Tea Leoni) who has been just about everywhere 
else in the world and wants the adventure of seeing real 
dinosaurs.  They too plan to see the island from a safe height 
Grant is relieved to learn.  He will fly over this island at a 
safe altitude just this once.  Right.  Guess what happens next? 

JP3 probably functions better as a sequel than JP2.  First it has 
Alan Grant and Ellie Sattler (Laura Dern) back rather than the 
much less appealing Ian Malcolm.  Sattler has a much smaller part 
in JP3, but is still present to tie this story to the first.  
Curiously each film seems to arrange to have a signature scene 
with characters holding on to some large metal object that is 
about to fall some great distance. 

One thing that does not quite fit with the earlier films is just 
as Grant discovers that raptors may be able to talk to each other, 
suddenly they seem to be doing it all the time.  They did not 
appear to be conversing in the previous films.  Of course, these 
raptors look a little different also, so perhaps they are a 
different related species.  Not only are they more intelligent 
than in the past films, they are also more sympathetic.  In this 
story they are not just killing machines, they have reasonable 
motives for what they do beyond nutrition.  This time around they 
may be a little too anthropomorphized. 

Each new film in the series introduces us to some new dinosaurs, 
of course.  In this film a major threat is from a spinosaurus, not 
as common or as popularly known as a Tyrannosaurus, but larger and 
presumably more nasty.  It has a crocodile's head and the body 
that looks like a dimetrodon walking upright. 

Perhaps as an economy measure or just to create a mood the visual 
effects team frequently obscures our view of the dinosaurs.  
Sometimes they just move too fast to see.  Occasionally darkness 
or fog obscures our vision.  A few times we get unconvincing matte 
shot, particularly of the laboratory.  But there is less money on 
the screen in terms of dinosaur effects than in the two previous 
films.  The musical score by Don Davis borrows heavily from John 
Williams's score for the first film.  Joe Johnston, who directs, 
already has to his credit two very good films I recommend THE 
ROCKETEER and OCTOBER SKY.  A team including Alexander Payne and 
Jim Taylor known for ELECTION writes the screenplay.  The film 
they have made is a long way from great cinema, but it still is 
fun.  If you get a thrill from seeing what look very much like 
live dinosaurs alive today, the film is for you.  I rate it a 7 on 
the 0 to 10 scale and a low +2 on the -4 to +4 scale.  [-mrl]

===================================================================

TOPIC: THE  SCORE (a film review by Mark R. Leeper):

    CAPSULE: This is a 1950s or 1960s style heist film, set in the 
    present.  Robert DeNiro stars as a risk-adverse safecracker 
    who wants to retire form crime but takes one last job at the 
    request of a personal friend (played by Marlon Brando).  Edward 
    Norton plays a hotshot young sharpster who is also in on the 
    crime.  The plot is mostly straightforward suspense with little 
    nonsense.  Rating: 7 (0 to 10), +2 (-4 to +4)

I am sure I must have seen almost the identical plot before.  This 
is a heist film made for an adult audience who probably wanted a 
crime film like they had seen in theaters when they were teens.  
There are no superhuman acrobats taking nosedives off of buildings 
like in ENTRAPMENT.  There is no rock score.  There are no ballet-
like martial arts.  This is just a basic heist film with a decent 
and distinctly credible and un-flashy script.

Nick (played by Robert DeNiro) is a safecracker who has managed to 
be successful by never taking risks.  If a job is not a safe bet 
(pun intended), he backs out.  Sometimes even the safe bets turn 
out not to be so safe.  When one job very nearly goes wrong Nick 
is unnerved enough to decide that it is Nature telling him that it 
is time to get out of the game.  He returns to his home in 
Montreal where he owns a jazz club, and decides to manage it full 
time.  He proposes to his girl friend Diane (Angela Bassett).  She 
has one condition.  He must stay retired from crime.  But before 
the deal can be cemented, Max, a Montreal kingpin and personal 
friend, has one last supposedly easy job for Nick.  Nick wants no 
part particularly because the heist will be right in his hometown 
of Montreal.  More and more details seem to complicate the job.  
Nick’s partner in the crime is to be a smart, but uncontrollable 
young crook, Jack (Edward Norton).  Jack treats a locked front 
door like a welcome mat, even at his associates’ homes.  The young 
crook is a know-it-all who seems good at everything he does but at 
avoiding rubbing people the wrong way.  Together they plan to 
steal a priceless historic artifact from the Montreal Customs 
House.

The script by Kario Salem, Lem Dobbs, and Scott Marshall Smith 
works like an episode of the old "Mission Impossible" television 
series.  We see pieces of the heist being put together, last 
minute changes, and things that go wrong, much like a good episode 
of "Mission Impossible."  This team might not be bad choices to 
write scripts for the Tom Cruise "Mission Impossible" films.  The 
complications are, however no more and no fewer than are needed to 
make the story believable.  The telling is cold and noirish, which 
is just what it is supposed to be.  Director Frank Oz, the voices 
of Yoda and Miss Piggy proves surprisingly good at directing a 
serious crime film.

THE SCORE has a more than adequate cast with little flashy or 
scene-stealing acting.  Edward Norton probably has the flashiest 
role and even that is low-key by today’s standards.  He plays what 
is nearly a double role.  Jack pretends to be a brain damage 
victim to be hired for a job in the Customs House.  One nice (?) 
character I have not mentioned is Stephen (Jamie Harrold).  
Stephen is a master hacker who lives in his mother’s basement in a 
house with a lot of screaming in both directions.  He seems like 
the last person the risk adverse Nick would want to depend upon.

The film itself remains low-key up until the time of the climactic 
heist.  Then the pace really picks up.  Before that the plot even 
stops twice for jazz interludes.  Though Oz never lets the music 
steal time from the story the way Woody Allen does in SWEET AND 
LOWDOWN.  On the subject of music, the score of THE SCORE is by 
Howard Shore.  It adds tension to the suspense scenes, but never 
seems to have much of a melody.

Angela Bassett is the one misused celebrity in a totally minor 
role that should have been played by a less famous actress who 
needed a break.  She has nothing to do in the film but demand that 
Nick give up crime and to look like an attractive reward if he 
does.  Speaking of being attractive THE SCORE seems to be 
attracting an older audience who learned to appreciate much the 
same sort of film in the 1950s and 1960s.  It does the job.  I 
rate it a 7 on the 0 to 10 scale and a +2 on the -4 to +4 scale.  
[-mrl]


===================================================================

                                          Mark Leeper
                                          mleeper@optonline.net


           It is dangerous to be sincere unless you are also stupid.
                                          -- George Bernard Shaw


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